A brief history about the ambitious Sega VR, the project that planned to bring virtual reality to home video games.
A brief history about the ambitious Sega VR, the project that planned to bring virtual reality to home video games.
Shien’s Revenge, from 1994, complete gameplay.
Developer: Dynamic/Almanic Corp.
Publisher: Vic Tokai
Super Nintendo / Super Famicom version.
Realm, from 1996, complete gameplay.
Developer: Flair Software
Publisher: Titus
Super Nintendo / Super Famicom version.
Darius Twin, from 1991, complete gameplay.
Developer/Publisher: Taito
Super Nintendo / Super Famicom version.
Nigel Mansell’s World Championship Racing, from 1993, complete gameplay.
Developer: Gremlin Graphics Software
Publisher: GameTek
Super Nintendo / Super Famicom version.
The Jetsons: Invasion of the Planet Pirates, from 1994, complete gameplay.
Developer: Sting Entertainment
Publisher: Taito
Super Nintendo / Super Famicom version.
Aero Fighters, from 1993, complete gameplay.
Developer: Video System
Publisher: MC O’River
Super Nintendo / Super Famicom version.
Iridion II, from 2003, complete gameplay.
Developer: Shin’en Multimedia
Publisher: Majesco Sales / Vivendi Universal Games
Nintendo Game Boy Advance version.
Shonen Jump’s One Piece, from 2005, complete gameplay.
Developer: Dimps
Publisher: Bandai
Nintendo Game Boy Advance version.
The Adventures of Jimmy Neutron Boy Genius: Jet Fusion, from 2003, complete gameplay.
Developer: Helixe
Publisher: THQ
Nintendo Game Boy Advance version.
Tetris, from 1989, complete gameplay.
Developer: Bullet-Proof Software
Publisher: Nintendo
Nintendo Game Boy version.
Mario Kart: Super Circuit, from 2001, complete gameplay.
Developer: Intelligent Systems
Publisher: Nintendo
Game Boy Advance version.
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